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Sony tested contollers to detect Sweaty Palms

A heartbeat sensor would probably be the better solution, honestly.
Sweaty palms is kinda normal when playing games, and everyone's kind of different when it comes to that. Also, I am not sure how accurately and quickly that could really detect one's stress level, especially after longer periods of playtime, because the controller might be so soaked by then, it can't even detect much anymore in the first place.

A heartbeat sensor doesn't have most of these issues.
It will still work, even after hours of play, and can just determine an average, to adjust to each individual player's health. Plus it's much quicker for your heartbeat to rise, than your palms to get more sweaty because of stress.

I do think all of this is kind of a missed opportunity though. It's been something console manufacturers have been playing around with for a while.
Nintendo with their Vitality Sensor, Valve with their Steambox controller, now Sony with this. But it never amounted to anything, which is a bummer. I wonder if technology is just not at the point where it can accurately, comfortably and cost-effectively detect such things? Because I really doubt it's a concept or game design thing, as I think designers could definitely make use of it in many creative ways.

Experiences, especially in horror games, could be catered more towards the individual players and player characters could respond to the player's state both visually and in gameplay terms. In a multiplayer game you could change the faces of the characters if the player gets nervous or scared. In certain other games you could even make them glow or have an audible heartbeat, forcing the player to stay calm. They could also show heart rate in spectator mode, making watching that player more interesting.
 
Sweaty Palms Technology will Not exist

I believe the technology to control sweaty palms while playing video games will never exist. Think about it, how could they possibly control that unless they put a cooling system in the controller? If they install a cooling system, its going to make the controller heavier and more expensive. I would think that sweaty palms would be last on their list of technological upgrades to the system. I would rather have sweaty palms and have a cheaper, lighter controller, than to have dry palms at a higher price. If you want to control sweaty palms, sell the controller with a box of tissues.
 
That's not what this is about though.

It's supposed to detect your sweat level to measure how nervous you are at any given moment, so developers can cater the experience more towards each player individually.
 
I don't think sweaty palms have ever been a problem for me. I mean I guess it is really determined by the games you play. I mean I have experienced sweaty palms before, just not recently.
 
I'd rather have a fan in the controller handles that cools/drys my hands than a sensor that can see if I'm sweaty? It's funny that they admitted they couldn't find a use for it, I can't think of one either. Don't get me wrong it's cool that they can do this :)
 
I think that would have been cool if they figured out how to cool your hands down. This testing is a good start. Who knows, maybe we will see this within the PS4's life cycle.
 

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